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Atmos just feels like a way to part consumers with their money.
I've seen some video fanatics raving about it like it's the Best Thing Ever, but many of them have entire home theater setups and endless money to dump down that particular rabbit hole. The only way I could see doing it is to build it out in new construction with no drywall on the studs, so all the wiring can be run. Then, install all in-wall speakers to keep the clutter out of the room. And given that in the rare instance I actually watch a movie (maybe once every two or three years now), it's probably a classic that was only single channel.Bottom line: Marketing claims notwithstanding, in real life it's not nearly as cool as it started out being.
To me it's the dynamics--I would just get the volume to where I could hear the dialog, then some stupid sound effects would come blasting out way too loud. I eventually started using a dbx 118 in my system on the compression side to make them listenable. Can't do that now since I use a soundbar. But whatever I watch now isn't an issue.Then the novelty wore off, and certain movie sound designers and disc audio authorers managed to make their presence known by drowning out the dialog channel with music and effects in the other channels.
That's the only way to get larger screens now, but luckily they are so common that the cost isn't that bad. When I got mine a few years ago (65" I think?), it was more of a choice between standard and OLED, and additional features. The video game is 1080p at best and looks fine on 4K, but many of the content creators I watch are shooting in 4K.When it goes, I understand that 4K is in my future as far as the TV goes,